SAVIO
NIGREDO
ART / EXPERIENCE DIRECTOR
DANIEL SAVIO / HOUSE OF WISDOM
SUMMARY
A WebVR music video and semi-interactive world created for Daniel Savio’s Nigredo EP, featuring fog-drenched landscapes, beat-synced geometry, and a colossal disco ball feeding the sun.
I directed, designed, and produced the entire experience, from concept and 3D modeling to rhythm-driven systems and interactive camera logic.
TYPE
Educational Games
WebGL Experience
Game Trailers
WHAT I DID
Direction
Art direction
Visual development
Production
PROJECT
Client: SAVIO / HOW
Studio: ORSAK VERKAN
Year: 2016
FRAGMENT 2
CHALLENGE
How do you turn an underground electronic EP into an intergalactic trip that anyone can enter instantly on desktop or mobile, no downloads, no friction?
MY ROLE
I did everything from paper sketches to Maya models, animation tests, and worldbuilding. I built the behaviour-driven “magic auto-editing mode” that cut between cameras to the beat, and synced lights, objects, and colours directly to Savio’s track. It was part game concept, part rave architecture, and all mine.
RESULT
Launched with the Nigredo EP, fans could dive into EXDS-2, an inverto-spherical off-world colony blasting Savio’s banger on infinite loop. It mashed my old “racing-inside-a-cylinder” idea with WebVR tech and a living soundtrack.
The original is gone thanks to a horribly mismanaged host, but I recorded a rare real-time session for posterity.
CAPTURES FROM THE VIDEO
WRAP UP
Not every day you get to turn your own half-mad game idea into a trippy VR music world. This was pure indulgence and I’m still stoked about how it turned out. Glad I caught it before it blinked out of existence.

