So. Who am I and what do I do?
I’m a Creative Director with 25+ years across games, immersive interactive experiences, and brand campaigns. Clients include Riot Games, EA, Mojang, Google, Nike, Meta and more.
I usually get pulled in at the start of projects, big or small, when things are still up in the air and the vision is ambitious but unformed. My happy place: exploring, making sense of the mess, developing concepts that actually fit, and THEN go all in defining and seeing everything through production to delivery.